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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-01 18:16:09 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-01 18:16:09 -0400 |
commit | c8ad50dad1d706a1901798f9396f6becfea36c0e (patch) | |
tree | 28bd818a5db39ec5ece1bd141a28de955950463b /src/SMAPI.Web/ViewModels/ModListModel.cs | |
parent | 451b70953ff4c0b1b27ae0de203ad99379b45b2a (diff) | |
parent | f78093bdb58d477b400cde3f19b70ffd6ddf833d (diff) | |
download | SMAPI-c8ad50dad1d706a1901798f9396f6becfea36c0e.tar.gz SMAPI-c8ad50dad1d706a1901798f9396f6becfea36c0e.tar.bz2 SMAPI-c8ad50dad1d706a1901798f9396f6becfea36c0e.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI.Web/ViewModels/ModListModel.cs')
-rw-r--r-- | src/SMAPI.Web/ViewModels/ModListModel.cs | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/SMAPI.Web/ViewModels/ModListModel.cs b/src/SMAPI.Web/ViewModels/ModListModel.cs index 6b8279c1..be9f973a 100644 --- a/src/SMAPI.Web/ViewModels/ModListModel.cs +++ b/src/SMAPI.Web/ViewModels/ModListModel.cs @@ -11,37 +11,34 @@ namespace StardewModdingAPI.Web.ViewModels ** Accessors *********/ /// <summary>The current stable version of the game.</summary> - public string StableVersion { get; set; } + public string? StableVersion { get; } /// <summary>The current beta version of the game (if any).</summary> - public string BetaVersion { get; set; } + public string? BetaVersion { get; } /// <summary>The mods to display.</summary> - public ModModel[] Mods { get; set; } + public ModModel[] Mods { get; } /// <summary>When the data was last updated.</summary> - public DateTimeOffset LastUpdated { get; set; } + public DateTimeOffset LastUpdated { get; } /// <summary>Whether the data hasn't been updated in a while.</summary> - public bool IsStale { get; set; } + public bool IsStale { get; } /// <summary>Whether the mod metadata is available.</summary> - public bool HasData => this.Mods?.Any() == true; + public bool HasData => this.Mods.Any(); /********* ** Public methods *********/ - /// <summary>Construct an empty instance.</summary> - public ModListModel() { } - /// <summary>Construct an instance.</summary> /// <param name="stableVersion">The current stable version of the game.</param> /// <param name="betaVersion">The current beta version of the game (if any).</param> /// <param name="mods">The mods to display.</param> /// <param name="lastUpdated">When the data was last updated.</param> /// <param name="isStale">Whether the data hasn't been updated in a while.</param> - public ModListModel(string stableVersion, string betaVersion, IEnumerable<ModModel> mods, DateTimeOffset lastUpdated, bool isStale) + public ModListModel(string? stableVersion, string? betaVersion, IEnumerable<ModModel> mods, DateTimeOffset lastUpdated, bool isStale) { this.StableVersion = stableVersion; this.BetaVersion = betaVersion; |