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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-06-16 14:12:54 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:04:50 -0400 |
commit | 059a59a7bcb560b938f0baf54575719e57962e0c (patch) | |
tree | 3549a8c9dfb1863af8be74f794f76d3c8c471eb7 /src/SMAPI/Constants.cs | |
parent | 7ecbbb1b704e5ce8d89c35f46524c1bd21383aae (diff) | |
download | SMAPI-059a59a7bcb560b938f0baf54575719e57962e0c.tar.gz SMAPI-059a59a7bcb560b938f0baf54575719e57962e0c.tar.bz2 SMAPI-059a59a7bcb560b938f0baf54575719e57962e0c.zip |
fix error when loading a mod asset through a translated content manager (#647)
Diffstat (limited to 'src/SMAPI/Constants.cs')
-rw-r--r-- | src/SMAPI/Constants.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index f58722a0..e02c9265 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -97,6 +97,9 @@ namespace StardewModdingAPI /// <summary>The game's assembly name.</summary> internal static string GameAssemblyName => Constants.Platform == Platform.Windows ? "Stardew Valley" : "StardewValley"; + /// <summary>The language code for non-translated mod assets.</summary> + internal static LocalizedContentManager.LanguageCode DefaultLanguage { get; } = LocalizedContentManager.LanguageCode.en; + /********* ** Internal methods |