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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-11 01:40:46 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-11 01:40:46 -0400
commit2b9703f98fedcf97fd5e511f1e30bcc8fd94b5cc (patch)
tree8585ea7099bce72968fd5b0c2ca797c676e21b5a /src/SMAPI/Constants.cs
parent10531e537fda7c4901304b295f4ef60ac1f83eea (diff)
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fix Harmony issue when assembly is loaded from memory (#711)
Diffstat (limited to 'src/SMAPI/Constants.cs')
-rw-r--r--src/SMAPI/Constants.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index a898fccd..907a93b2 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -61,6 +61,9 @@ namespace StardewModdingAPI
/// <summary>The absolute path to the folder containing SMAPI's internal files.</summary>
internal static readonly string InternalFilesPath = Program.DllSearchPath;
+ /// <summary>The folder containing temporary files that are only valid for the current session.</summary>
+ internal static string InternalTempFilesPath => Path.Combine(Program.DllSearchPath, ".temp");
+
/// <summary>The file path for the SMAPI configuration file.</summary>
internal static string ApiConfigPath => Path.Combine(Constants.InternalFilesPath, "config.json");