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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-06 21:24:46 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-06 21:24:46 -0500
commit6a1994b850b30889459e650629ed9e1357e8abac (patch)
treef34ef4c14711510e70b28837a7ff878ba520e537 /src/SMAPI/Constants.cs
parent0f231064d54316853912294fed603444f9faf293 (diff)
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fix crash log deleted immediately on game relaunch
Diffstat (limited to 'src/SMAPI/Constants.cs')
-rw-r--r--src/SMAPI/Constants.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 83b17401..67f03fab 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -82,7 +82,7 @@ namespace StardewModdingAPI
/// <summary>The filename extension for SMAPI log files.</summary>
internal static string LogExtension { get; } = "txt";
- /// <summary>A copy of the log leading up to the previous fatal crash, if any.</summary>
+ /// <summary>The file path for the log containing the previous fatal crash, if any.</summary>
internal static string FatalCrashLog => Path.Combine(Constants.LogDir, "SMAPI-crash.txt");
/// <summary>The file path which stores a fatal crash message for the next run.</summary>