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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-09-16 18:59:25 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-28 00:01:48 -0500 |
commit | bf10aeef0afae20e1d79f0772ba41a38fcb572ae (patch) | |
tree | a17fb2be6cc342e398963794fe7d1e6b1124eca6 /src/SMAPI/Constants.cs | |
parent | 4a26c96fbe600a4a229a1e63abb716a62dc7f450 (diff) | |
download | SMAPI-bf10aeef0afae20e1d79f0772ba41a38fcb572ae.tar.gz SMAPI-bf10aeef0afae20e1d79f0772ba41a38fcb572ae.tar.bz2 SMAPI-bf10aeef0afae20e1d79f0772ba41a38fcb572ae.zip |
remove GameFramework build property from package
Diffstat (limited to 'src/SMAPI/Constants.cs')
-rw-r--r-- | src/SMAPI/Constants.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 2c16052b..3ae8661a 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -241,8 +241,7 @@ namespace StardewModdingAPI /// <summary>Get metadata for mapping assemblies to the current platform.</summary> /// <param name="targetPlatform">The target game platform.</param> - /// <param name="framework">The game framework running the game.</param> - internal static PlatformAssemblyMap GetAssemblyMap(Platform targetPlatform, GameFramework framework) + internal static PlatformAssemblyMap GetAssemblyMap(Platform targetPlatform) { var removeAssemblyReferences = new List<string>(); var targetAssemblies = new List<Assembly>(); |