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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:07:10 -0400
commit929dccb75a1405737975d76648e015a3e7c00177 (patch)
tree659fe16509327e694555db363caf7f47f326443b /src/SMAPI/Events/EventArgsCurrentLocationChanged.cs
parent926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff)
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diff --git a/src/SMAPI/Events/EventArgsCurrentLocationChanged.cs b/src/SMAPI/Events/EventArgsCurrentLocationChanged.cs
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+using System;
+using StardewValley;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Event arguments for a <see cref="LocationEvents.CurrentLocationChanged"/> event.</summary>
+ public class EventArgsCurrentLocationChanged : EventArgs
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The player's current location.</summary>
+ public GameLocation NewLocation { get; }
+
+ /// <summary>The player's previous location.</summary>
+ public GameLocation PriorLocation { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="priorLocation">The player's previous location.</param>
+ /// <param name="newLocation">The player's current location.</param>
+ public EventArgsCurrentLocationChanged(GameLocation priorLocation, GameLocation newLocation)
+ {
+ this.NewLocation = newLocation;
+ this.PriorLocation = priorLocation;
+ }
+ }
+}