summaryrefslogtreecommitdiff
path: root/src/SMAPI/Events/EventArgsInput.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-12-10 13:37:59 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-12-10 13:37:59 -0500
commitdd7b5ac462f5be2d6bee9d61f243e5c32140f175 (patch)
treea21037fb18fab5fb8561c982d3a6b971ac12b248 /src/SMAPI/Events/EventArgsInput.cs
parent1398e591abc23a7af927cc7de1e8df512b6fc598 (diff)
downloadSMAPI-dd7b5ac462f5be2d6bee9d61f243e5c32140f175.tar.gz
SMAPI-dd7b5ac462f5be2d6bee9d61f243e5c32140f175.tar.bz2
SMAPI-dd7b5ac462f5be2d6bee9d61f243e5c32140f175.zip
fix mods being able to change cursor position reported to other mods
Diffstat (limited to 'src/SMAPI/Events/EventArgsInput.cs')
-rw-r--r--src/SMAPI/Events/EventArgsInput.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Events/EventArgsInput.cs b/src/SMAPI/Events/EventArgsInput.cs
index 54ce9b53..ee15fd27 100644
--- a/src/SMAPI/Events/EventArgsInput.cs
+++ b/src/SMAPI/Events/EventArgsInput.cs
@@ -16,7 +16,7 @@ namespace StardewModdingAPI.Events
public SButton Button { get; }
/// <summary>The current cursor position.</summary>
- public ICursorPosition Cursor { get; set; }
+ public ICursorPosition Cursor { get; }
/// <summary>Whether the input is considered a 'click' by the game for enabling action.</summary>
[Obsolete("Use " + nameof(EventArgsInput.IsActionButton) + " or " + nameof(EventArgsInput.IsUseToolButton) + " instead")] // deprecated in SMAPI 2.1