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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-25 02:47:07 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-25 02:47:07 -0400 |
commit | 3fcf58fcb5abcaf56dd7385fa7ef504ec9e90c5c (patch) | |
tree | 5e77bae541dfd840dcfab478fbb9991651f8b51a /src/SMAPI/Events/EventArgsKeyboardStateChanged.cs | |
parent | f1b7585e50b1a3a732787eec2fa9b6d7bd04a554 (diff) | |
download | SMAPI-3fcf58fcb5abcaf56dd7385fa7ef504ec9e90c5c.tar.gz SMAPI-3fcf58fcb5abcaf56dd7385fa7ef504ec9e90c5c.tar.bz2 SMAPI-3fcf58fcb5abcaf56dd7385fa7ef504ec9e90c5c.zip |
rewrite input suppression again (#453)
This uses the new Game1.input in SDV 1.3.0.37 to override the game's input more consistently, though it still doesn't intercept clicks correctly yet.
Diffstat (limited to 'src/SMAPI/Events/EventArgsKeyboardStateChanged.cs')
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