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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-24 19:56:08 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 16:59:29 -0400 |
commit | bad2ac2a29b8775be97133e4c4cfb67a4a7406ee (patch) | |
tree | 9cc61caa21be489a9eb6b67368e2c40aca17af80 /src/SMAPI/Events/EventArgsLocationObjectsChanged.cs | |
parent | 4a297e29eb0c97be799ee3939e9747dc1c631427 (diff) | |
download | SMAPI-bad2ac2a29b8775be97133e4c4cfb67a4a7406ee.tar.gz SMAPI-bad2ac2a29b8775be97133e4c4cfb67a4a7406ee.tar.bz2 SMAPI-bad2ac2a29b8775be97133e4c4cfb67a4a7406ee.zip |
remove deprecated APIs (#606)
Diffstat (limited to 'src/SMAPI/Events/EventArgsLocationObjectsChanged.cs')
-rw-r--r-- | src/SMAPI/Events/EventArgsLocationObjectsChanged.cs | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/src/SMAPI/Events/EventArgsLocationObjectsChanged.cs b/src/SMAPI/Events/EventArgsLocationObjectsChanged.cs deleted file mode 100644 index 9ca2e3e2..00000000 --- a/src/SMAPI/Events/EventArgsLocationObjectsChanged.cs +++ /dev/null @@ -1,42 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using System.Collections.Generic; -using System.Linq; -using Microsoft.Xna.Framework; -using StardewValley; -using SObject = StardewValley.Object; - -namespace StardewModdingAPI.Events -{ - /// <summary>Event arguments for a <see cref="LocationEvents.ObjectsChanged"/> event.</summary> - public class EventArgsLocationObjectsChanged : EventArgs - { - /********* - ** Accessors - *********/ - /// <summary>The location which changed.</summary> - public GameLocation Location { get; } - - /// <summary>The objects added to the location.</summary> - public IEnumerable<KeyValuePair<Vector2, SObject>> Added { get; } - - /// <summary>The objects removed from the location.</summary> - public IEnumerable<KeyValuePair<Vector2, SObject>> Removed { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="location">The location which changed.</param> - /// <param name="added">The objects added to the location.</param> - /// <param name="removed">The objects removed from the location.</param> - public EventArgsLocationObjectsChanged(GameLocation location, IEnumerable<KeyValuePair<Vector2, SObject>> added, IEnumerable<KeyValuePair<Vector2, SObject>> removed) - { - this.Location = location; - this.Added = added.ToArray(); - this.Removed = removed.ToArray(); - } - } -} -#endif |