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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-05 01:31:06 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-05 01:31:06 -0400 |
commit | b8fd3aedfe884741bdda8c68398427f875585456 (patch) | |
tree | 12b6395923c930fa3155d4be2f38b1aa6e660217 /src/SMAPI/Events/EventArgsPlayerWarped.cs | |
parent | a65a49a62201cc897e73c265a0a808ef0baad002 (diff) | |
download | SMAPI-b8fd3aedfe884741bdda8c68398427f875585456.tar.gz SMAPI-b8fd3aedfe884741bdda8c68398427f875585456.tar.bz2 SMAPI-b8fd3aedfe884741bdda8c68398427f875585456.zip |
rewrite location events for multiplayer
Diffstat (limited to 'src/SMAPI/Events/EventArgsPlayerWarped.cs')
-rw-r--r-- | src/SMAPI/Events/EventArgsPlayerWarped.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/SMAPI/Events/EventArgsPlayerWarped.cs b/src/SMAPI/Events/EventArgsPlayerWarped.cs new file mode 100644 index 00000000..93026aea --- /dev/null +++ b/src/SMAPI/Events/EventArgsPlayerWarped.cs @@ -0,0 +1,32 @@ +using System; +using StardewValley; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for a <see cref="PlayerEvents.Warped"/> event.</summary> + public class EventArgsPlayerWarped : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The player's previous location.</summary> + public GameLocation PriorLocation { get; } + + /// <summary>The player's current location.</summary> + public GameLocation NewLocation { get; } + + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="priorLocation">The player's previous location.</param> + /// <param name="newLocation">The player's current location.</param> + public EventArgsPlayerWarped(GameLocation priorLocation, GameLocation newLocation) + { + this.NewLocation = newLocation; + this.PriorLocation = priorLocation; + } + } +} |