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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-01-16 22:56:48 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-01-16 22:56:48 -0500 |
commit | 95f4513727193d0048848d10ded465527a4969c9 (patch) | |
tree | bbfc64126c9510e27ad867b74fe397d31b36c03e /src/SMAPI/Events/EventPriorityAttribute.cs | |
parent | 85f8631beefb5f97088fcecabb32bb8d2829a2fe (diff) | |
download | SMAPI-95f4513727193d0048848d10ded465527a4969c9.tar.gz SMAPI-95f4513727193d0048848d10ded465527a4969c9.tar.bz2 SMAPI-95f4513727193d0048848d10ded465527a4969c9.zip |
rewrite fallback assembly resolution
* SMAPI now also searches the root game folder for unresolved assemblies. This fixes an issue resolving the game DLL when the player's DLL version doesn't match the one used to compile SMAPI.
* The DLL search folders are now scanned once and cached to avoid repeated iterations on startup.
Diffstat (limited to 'src/SMAPI/Events/EventPriorityAttribute.cs')
0 files changed, 0 insertions, 0 deletions