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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-12-26 00:31:36 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-12-26 00:31:36 -0500
commit15d4b6310e3dd15c62f3faedbf1290b2db26fb59 (patch)
tree47d49a9c69628f0df1e688361f46bc5b46b3c0fd /src/SMAPI/Events/GameEvents.cs
parent5cc5f089b9645a60385ff293b5a7202f260bfc0f (diff)
parentf19cc3aac1a781bf2f2d20bc9577c2fe929b1e96 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/GameEvents.cs')
-rw-r--r--src/SMAPI/Events/GameEvents.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/SMAPI/Events/GameEvents.cs b/src/SMAPI/Events/GameEvents.cs
index b477376e..3466470d 100644
--- a/src/SMAPI/Events/GameEvents.cs
+++ b/src/SMAPI/Events/GameEvents.cs
@@ -33,6 +33,9 @@ namespace StardewModdingAPI.Events
/// <summary>Raised every 60th tick (≈once per second).</summary>
public static event EventHandler OneSecondTick;
+ /// <summary>Raised once after the game initialises and all <see cref="IMod.Entry"/> methods have been called.</summary>
+ public static event EventHandler FirstUpdateTick;
+
/*********
** Internal methods
@@ -92,5 +95,12 @@ namespace StardewModdingAPI.Events
{
monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.OneSecondTick)}", GameEvents.OneSecondTick?.GetInvocationList());
}
+
+ /// <summary>Raise a <see cref="FirstUpdateTick"/> event.</summary>
+ /// <param name="monitor">Encapsulates monitoring and logging.</param>
+ internal static void InvokeFirstUpdateTick(IMonitor monitor)
+ {
+ monitor.SafelyRaisePlainEvent($"{nameof(GameEvents)}.{nameof(GameEvents.FirstUpdateTick)}", GameEvents.FirstUpdateTick?.GetInvocationList());
+ }
}
}