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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-11-03 01:29:01 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-11-03 01:29:01 -0400
commit02a46bf13f29ce0dd8ac2f422113083c59dae42d (patch)
tree134a670897ab4fb9b76485b022b19f0cb1167df3 /src/SMAPI/Events/IMultiplayerEvents.cs
parent6f23aaf2954f7eeb93b7cc5aad2d3f9b237883f3 (diff)
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add APIs to send/receive messages in multiplayer (#480)
Diffstat (limited to 'src/SMAPI/Events/IMultiplayerEvents.cs')
-rw-r--r--src/SMAPI/Events/IMultiplayerEvents.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/SMAPI/Events/IMultiplayerEvents.cs b/src/SMAPI/Events/IMultiplayerEvents.cs
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+++ b/src/SMAPI/Events/IMultiplayerEvents.cs
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+using System;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Events raised for multiplayer messages and connections.</summary>
+ public interface IMultiplayerEvents
+ {
+ /// <summary>Raised after a mod message is received over the network.</summary>
+ event EventHandler<ModMessageReceivedEventArgs> ModMessageReceived;
+ }
+}