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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-05 21:59:57 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-05 21:59:57 -0400 |
commit | 63fb4dbe8ae4d611c4854f863b9b29265e02fdee (patch) | |
tree | ceebeaa5739b04112f6efdc8fceabd17f8b6797c /src/SMAPI/Events/InputEvents.cs | |
parent | 0530824cc2c573cae0a80f7def2b46bf8aeb9af9 (diff) | |
download | SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.tar.gz SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.tar.bz2 SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.zip |
tweak new event naming convention (#310)
Diffstat (limited to 'src/SMAPI/Events/InputEvents.cs')
-rw-r--r-- | src/SMAPI/Events/InputEvents.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Events/InputEvents.cs b/src/SMAPI/Events/InputEvents.cs index e62d6ee6..4c1781a5 100644 --- a/src/SMAPI/Events/InputEvents.cs +++ b/src/SMAPI/Events/InputEvents.cs @@ -19,15 +19,15 @@ namespace StardewModdingAPI.Events /// <summary>Raised when the player presses a button on the keyboard, controller, or mouse.</summary> public static event EventHandler<EventArgsInput> ButtonPressed { - add => InputEvents.EventManager.Legacy_Input_ButtonPressed.Add(value); - remove => InputEvents.EventManager.Legacy_Input_ButtonPressed.Remove(value); + add => InputEvents.EventManager.Legacy_ButtonPressed.Add(value); + remove => InputEvents.EventManager.Legacy_ButtonPressed.Remove(value); } /// <summary>Raised when the player releases a keyboard key on the keyboard, controller, or mouse.</summary> public static event EventHandler<EventArgsInput> ButtonReleased { - add => InputEvents.EventManager.Legacy_Input_ButtonReleased.Add(value); - remove => InputEvents.EventManager.Legacy_Input_ButtonReleased.Remove(value); + add => InputEvents.EventManager.Legacy_ButtonReleased.Add(value); + remove => InputEvents.EventManager.Legacy_ButtonReleased.Remove(value); } |