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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-02 12:14:15 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-02 12:14:15 -0400 |
commit | 90f55a6921ac798e03d6f81240d3a9899544c031 (patch) | |
tree | d19e551679c69d436028e30115740242d8a90104 /src/SMAPI/Events/InputMouseWheelScrolledEventArgs.cs | |
parent | 74971f532822b44fbffc99810afd2c0d8a0d424d (diff) | |
download | SMAPI-90f55a6921ac798e03d6f81240d3a9899544c031.tar.gz SMAPI-90f55a6921ac798e03d6f81240d3a9899544c031.tar.bz2 SMAPI-90f55a6921ac798e03d6f81240d3a9899544c031.zip |
add mouse scroll event (#310)
Diffstat (limited to 'src/SMAPI/Events/InputMouseWheelScrolledEventArgs.cs')
-rw-r--r-- | src/SMAPI/Events/InputMouseWheelScrolledEventArgs.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/SMAPI/Events/InputMouseWheelScrolledEventArgs.cs b/src/SMAPI/Events/InputMouseWheelScrolledEventArgs.cs new file mode 100644 index 00000000..9afab9cc --- /dev/null +++ b/src/SMAPI/Events/InputMouseWheelScrolledEventArgs.cs @@ -0,0 +1,38 @@ +using System; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments when the player scrolls the mouse wheel.</summary> + public class InputMouseWheelScrolledEventArgs : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The cursor position.</summary> + public ICursorPosition Position { get; } + + /// <summary>The old scroll value.</summary> + public int OldValue { get; } + + /// <summary>The new scroll value.</summary> + public int NewValue { get; } + + /// <summary>The amount by which the scroll value changed.</summary> + public int Delta => this.NewValue - this.OldValue; + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="position">The cursor position.</param> + /// <param name="oldValue">The old scroll value.</param> + /// <param name="newValue">The new scroll value.</param> + public InputMouseWheelScrolledEventArgs(ICursorPosition position, int oldValue, int newValue) + { + this.Position = position; + this.OldValue = oldValue; + this.NewValue = newValue; + } + } +} |