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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
commit593723b7940ba72a786fc4c7366c56f9813d977b (patch)
tree4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs
parent4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff)
parent3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs')
-rw-r--r--src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs b/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs
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+++ b/src/SMAPI/Events/LargeTerrainFeatureListChangedEventArgs.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using StardewValley;
+using StardewValley.TerrainFeatures;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Event arguments for a <see cref="IWorldEvents.LargeTerrainFeatureListChanged"/> event.</summary>
+ public class LargeTerrainFeatureListChangedEventArgs : EventArgs
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The location which changed.</summary>
+ public GameLocation Location { get; }
+
+ /// <summary>The large terrain features added to the location.</summary>
+ public IEnumerable<LargeTerrainFeature> Added { get; }
+
+ /// <summary>The large terrain features removed from the location.</summary>
+ public IEnumerable<LargeTerrainFeature> Removed { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="location">The location which changed.</param>
+ /// <param name="added">The large terrain features added to the location.</param>
+ /// <param name="removed">The large terrain features removed from the location.</param>
+ public LargeTerrainFeatureListChangedEventArgs(GameLocation location, IEnumerable<LargeTerrainFeature> added, IEnumerable<LargeTerrainFeature> removed)
+ {
+ this.Location = location;
+ this.Added = added.ToArray();
+ this.Removed = removed.ToArray();
+ }
+ }
+}