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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
commit593723b7940ba72a786fc4c7366c56f9813d977b (patch)
tree4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Events/LocationEvents.cs
parent4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff)
parent3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/LocationEvents.cs')
-rw-r--r--src/SMAPI/Events/LocationEvents.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI/Events/LocationEvents.cs b/src/SMAPI/Events/LocationEvents.cs
index e2108de0..81f547ae 100644
--- a/src/SMAPI/Events/LocationEvents.cs
+++ b/src/SMAPI/Events/LocationEvents.cs
@@ -19,22 +19,22 @@ namespace StardewModdingAPI.Events
/// <summary>Raised after a game location is added or removed.</summary>
public static event EventHandler<EventArgsLocationsChanged> LocationsChanged
{
- add => LocationEvents.EventManager.Legacy_Location_LocationsChanged.Add(value);
- remove => LocationEvents.EventManager.Legacy_Location_LocationsChanged.Remove(value);
+ add => LocationEvents.EventManager.Legacy_LocationsChanged.Add(value);
+ remove => LocationEvents.EventManager.Legacy_LocationsChanged.Remove(value);
}
/// <summary>Raised after buildings are added or removed in a location.</summary>
public static event EventHandler<EventArgsLocationBuildingsChanged> BuildingsChanged
{
- add => LocationEvents.EventManager.Legacy_Location_BuildingsChanged.Add(value);
- remove => LocationEvents.EventManager.Legacy_Location_BuildingsChanged.Remove(value);
+ add => LocationEvents.EventManager.Legacy_BuildingsChanged.Add(value);
+ remove => LocationEvents.EventManager.Legacy_BuildingsChanged.Remove(value);
}
/// <summary>Raised after objects are added or removed in a location.</summary>
public static event EventHandler<EventArgsLocationObjectsChanged> ObjectsChanged
{
- add => LocationEvents.EventManager.Legacy_Location_ObjectsChanged.Add(value);
- remove => LocationEvents.EventManager.Legacy_Location_ObjectsChanged.Remove(value);
+ add => LocationEvents.EventManager.Legacy_ObjectsChanged.Add(value);
+ remove => LocationEvents.EventManager.Legacy_ObjectsChanged.Remove(value);
}