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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-03 01:29:05 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-04 23:49:05 -0500
commit3c5bdc96b57b523fb389dda5138b57fc5801edd2 (patch)
treedf4d26aa5f8309263c47f7472adb51ca7187d265 /src/SMAPI/Events/ObjectListChangedEventArgs.cs
parent15907b3d6e67c5d316ef8e287c863043936a22da (diff)
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fix new event arg constructors not marked internal (#606)
Diffstat (limited to 'src/SMAPI/Events/ObjectListChangedEventArgs.cs')
-rw-r--r--src/SMAPI/Events/ObjectListChangedEventArgs.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Events/ObjectListChangedEventArgs.cs b/src/SMAPI/Events/ObjectListChangedEventArgs.cs
index 55a4034f..d0cf9e7b 100644
--- a/src/SMAPI/Events/ObjectListChangedEventArgs.cs
+++ b/src/SMAPI/Events/ObjectListChangedEventArgs.cs
@@ -30,7 +30,7 @@ namespace StardewModdingAPI.Events
/// <param name="location">The location which changed.</param>
/// <param name="added">The objects added to the location.</param>
/// <param name="removed">The objects removed from the location.</param>
- public ObjectListChangedEventArgs(GameLocation location, IEnumerable<KeyValuePair<Vector2, Object>> added, IEnumerable<KeyValuePair<Vector2, Object>> removed)
+ internal ObjectListChangedEventArgs(GameLocation location, IEnumerable<KeyValuePair<Vector2, Object>> added, IEnumerable<KeyValuePair<Vector2, Object>> removed)
{
this.Location = location;
this.Added = added.ToArray();