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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
commit593723b7940ba72a786fc4c7366c56f9813d977b (patch)
tree4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Events/SpecialisedEvents.cs
parent4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff)
parent3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/SpecialisedEvents.cs')
-rw-r--r--src/SMAPI/Events/SpecialisedEvents.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Events/SpecialisedEvents.cs b/src/SMAPI/Events/SpecialisedEvents.cs
index 33ebf3b2..bdf25ccb 100644
--- a/src/SMAPI/Events/SpecialisedEvents.cs
+++ b/src/SMAPI/Events/SpecialisedEvents.cs
@@ -3,7 +3,7 @@ using StardewModdingAPI.Framework.Events;
namespace StardewModdingAPI.Events
{
- /// <summary>Events serving specialised edge cases that shouldn't be used by most mod.</summary>
+ /// <summary>Events serving specialised edge cases that shouldn't be used by most mods.</summary>
public static class SpecialisedEvents
{
/*********
@@ -19,8 +19,8 @@ namespace StardewModdingAPI.Events
/// <summary>Raised when the game updates its state (≈60 times per second), regardless of normal SMAPI validation. This event is not thread-safe and may be invoked while game logic is running asynchronously. Changes to game state in this method may crash the game or corrupt an in-progress save. Do not use this event unless you're fully aware of the context in which your code will be run. Mods using this method will trigger a stability warning in the SMAPI console.</summary>
public static event EventHandler UnvalidatedUpdateTick
{
- add => SpecialisedEvents.EventManager.Specialised_UnvalidatedUpdateTick.Add(value);
- remove => SpecialisedEvents.EventManager.Specialised_UnvalidatedUpdateTick.Remove(value);
+ add => SpecialisedEvents.EventManager.Legacy_UnvalidatedUpdateTick.Add(value);
+ remove => SpecialisedEvents.EventManager.Legacy_UnvalidatedUpdateTick.Remove(value);
}