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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-05 21:59:57 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-05 21:59:57 -0400 |
commit | 63fb4dbe8ae4d611c4854f863b9b29265e02fdee (patch) | |
tree | ceebeaa5739b04112f6efdc8fceabd17f8b6797c /src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs | |
parent | 0530824cc2c573cae0a80f7def2b46bf8aeb9af9 (diff) | |
download | SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.tar.gz SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.tar.bz2 SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.zip |
tweak new event naming convention (#310)
Diffstat (limited to 'src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs')
-rw-r--r-- | src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs b/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs new file mode 100644 index 00000000..562b1d3c --- /dev/null +++ b/src/SMAPI/Events/TerrainFeatureListChangedEventArgs.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using Microsoft.Xna.Framework; +using StardewValley; +using StardewValley.TerrainFeatures; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for a <see cref="IWorldEvents.TerrainFeatureListChanged"/> event.</summary> + public class TerrainFeatureListChangedEventArgs : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The location which changed.</summary> + public GameLocation Location { get; } + + /// <summary>The terrain features added to the location.</summary> + public IEnumerable<KeyValuePair<Vector2, TerrainFeature>> Added { get; } + + /// <summary>The terrain features removed from the location.</summary> + public IEnumerable<KeyValuePair<Vector2, TerrainFeature>> Removed { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="location">The location which changed.</param> + /// <param name="added">The terrain features added to the location.</param> + /// <param name="removed">The terrain features removed from the location.</param> + public TerrainFeatureListChangedEventArgs(GameLocation location, IEnumerable<KeyValuePair<Vector2, TerrainFeature>> added, IEnumerable<KeyValuePair<Vector2, TerrainFeature>> removed) + { + this.Location = location; + this.Added = added.ToArray(); + this.Removed = removed.ToArray(); + } + } +} |