summaryrefslogtreecommitdiff
path: root/src/SMAPI/Events/TimeEvents.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2018-10-05 21:59:57 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-10-05 21:59:57 -0400
commit63fb4dbe8ae4d611c4854f863b9b29265e02fdee (patch)
treeceebeaa5739b04112f6efdc8fceabd17f8b6797c /src/SMAPI/Events/TimeEvents.cs
parent0530824cc2c573cae0a80f7def2b46bf8aeb9af9 (diff)
downloadSMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.tar.gz
SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.tar.bz2
SMAPI-63fb4dbe8ae4d611c4854f863b9b29265e02fdee.zip
tweak new event naming convention (#310)
Diffstat (limited to 'src/SMAPI/Events/TimeEvents.cs')
-rw-r--r--src/SMAPI/Events/TimeEvents.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Events/TimeEvents.cs b/src/SMAPI/Events/TimeEvents.cs
index f769fd08..311ffe9e 100644
--- a/src/SMAPI/Events/TimeEvents.cs
+++ b/src/SMAPI/Events/TimeEvents.cs
@@ -19,15 +19,15 @@ namespace StardewModdingAPI.Events
/// <summary>Raised after the game begins a new day, including when loading a save.</summary>
public static event EventHandler AfterDayStarted
{
- add => TimeEvents.EventManager.Time_AfterDayStarted.Add(value);
- remove => TimeEvents.EventManager.Time_AfterDayStarted.Remove(value);
+ add => TimeEvents.EventManager.Legacy_AfterDayStarted.Add(value);
+ remove => TimeEvents.EventManager.Legacy_AfterDayStarted.Remove(value);
}
/// <summary>Raised after the in-game clock changes.</summary>
public static event EventHandler<EventArgsIntChanged> TimeOfDayChanged
{
- add => TimeEvents.EventManager.Time_TimeOfDayChanged.Add(value);
- remove => TimeEvents.EventManager.Time_TimeOfDayChanged.Remove(value);
+ add => TimeEvents.EventManager.Legacy_TimeOfDayChanged.Add(value);
+ remove => TimeEvents.EventManager.Legacy_TimeOfDayChanged.Remove(value);
}