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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-19 13:48:19 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-19 13:48:19 -0500 |
commit | 593723b7940ba72a786fc4c7366c56f9813d977b (patch) | |
tree | 4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Events/WarpedEventArgs.cs | |
parent | 4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff) | |
parent | 3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff) | |
download | SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.tar.gz SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.tar.bz2 SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/WarpedEventArgs.cs')
-rw-r--r-- | src/SMAPI/Events/WarpedEventArgs.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/SMAPI/Events/WarpedEventArgs.cs b/src/SMAPI/Events/WarpedEventArgs.cs new file mode 100644 index 00000000..1b1c7381 --- /dev/null +++ b/src/SMAPI/Events/WarpedEventArgs.cs @@ -0,0 +1,37 @@ +using System; +using StardewValley; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for an <see cref="IPlayerEvents.Warped"/> event.</summary> + public class WarpedEventArgs : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The player who warped to a new location.</summary> + public Farmer Player { get; } + + /// <summary>The player's previous location.</summary> + public GameLocation OldLocation { get; } + + /// <summary>The player's current location.</summary> + public GameLocation NewLocation { get; } + + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="player">The player who warped to a new location.</param> + /// <param name="oldLocation">The player's previous location.</param> + /// <param name="newLocation">The player's current location.</param> + public WarpedEventArgs(Farmer player, GameLocation oldLocation, GameLocation newLocation) + { + this.Player = player; + this.NewLocation = newLocation; + this.OldLocation = oldLocation; + } + } +} |