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| author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-01 11:07:29 -0400 |
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| committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-01 11:07:29 -0400 |
| commit | 60b41195778af33fd609eab66d9ae3f1d1165e8f (patch) | |
| tree | 7128b906d40e94c56c34ed6058f27bc31c31a08b /src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs | |
| parent | b9bc1a6d17cafa0a97b46ffecda432cfc2f23b51 (diff) | |
| parent | 52cf953f685c65b2b6814e375ec9a5ffa03c440a (diff) | |
| download | SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.tar.gz SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.tar.bz2 SMAPI-60b41195778af33fd609eab66d9ae3f1d1165e8f.zip | |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs')
| -rw-r--r-- | src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs b/src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs new file mode 100644 index 00000000..aad9c24d --- /dev/null +++ b/src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs @@ -0,0 +1,38 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using StardewValley; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for a <see cref="IWorldEvents.DebrisListChanged"/> event.</summary> + public class WorldDebrisListChangedEventArgs : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The location which changed.</summary> + public GameLocation Location { get; } + + /// <summary>The debris added to the location.</summary> + public IEnumerable<Debris> Added { get; } + + /// <summary>The debris removed from the location.</summary> + public IEnumerable<Debris> Removed { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="location">The location which changed.</param> + /// <param name="added">The debris added to the location.</param> + /// <param name="removed">The debris removed from the location.</param> + public WorldDebrisListChangedEventArgs(GameLocation location, IEnumerable<Debris> added, IEnumerable<Debris> removed) + { + this.Location = location; + this.Added = added.ToArray(); + this.Removed = removed.ToArray(); + } + } +} |
