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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-03-22 19:52:42 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-03-22 19:52:42 -0400 |
commit | 7ca5efbbc576f3c6c43493654b2a0ac040fd4f31 (patch) | |
tree | fae7a4e06a14ff7f8d709e2f4d5b8b92b8784a37 /src/SMAPI/Events | |
parent | 5ae640dc91adff8dfb0827e2a3c3f6b54be7c612 (diff) | |
parent | 6d1494a56c5d04e7bc1ee406810a5a53dea2229a (diff) | |
download | SMAPI-7ca5efbbc576f3c6c43493654b2a0ac040fd4f31.tar.gz SMAPI-7ca5efbbc576f3c6c43493654b2a0ac040fd4f31.tar.bz2 SMAPI-7ca5efbbc576f3c6c43493654b2a0ac040fd4f31.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events')
-rw-r--r-- | src/SMAPI/Events/ButtonPressedEventArgs.cs | 6 | ||||
-rw-r--r-- | src/SMAPI/Events/ButtonReleasedEventArgs.cs | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI/Events/ButtonPressedEventArgs.cs b/src/SMAPI/Events/ButtonPressedEventArgs.cs index 5d922666..1b30fd23 100644 --- a/src/SMAPI/Events/ButtonPressedEventArgs.cs +++ b/src/SMAPI/Events/ButtonPressedEventArgs.cs @@ -37,17 +37,17 @@ namespace StardewModdingAPI.Events this.InputState = inputState; } - /// <summary>Whether a mod has indicated the key was already handled, so the game should handle it.</summary> + /// <summary>Get whether a mod has indicated the key was already handled, so the game shouldn't handle it.</summary> public bool IsSuppressed() { return this.IsSuppressed(this.Button); } - /// <summary>Whether a mod has indicated the key was already handled, so the game should handle it.</summary> + /// <summary>Get whether a mod has indicated the key was already handled, so the game shouldn't handle it.</summary> /// <param name="button">The button to check.</param> public bool IsSuppressed(SButton button) { - return this.InputState.SuppressButtons.Contains(button); + return this.InputState.IsSuppressed(button); } /// <summary>Get whether a given button was pressed or held.</summary> diff --git a/src/SMAPI/Events/ButtonReleasedEventArgs.cs b/src/SMAPI/Events/ButtonReleasedEventArgs.cs index f5282230..40ec1cc1 100644 --- a/src/SMAPI/Events/ButtonReleasedEventArgs.cs +++ b/src/SMAPI/Events/ButtonReleasedEventArgs.cs @@ -37,17 +37,17 @@ namespace StardewModdingAPI.Events this.InputState = inputState; } - /// <summary>Whether a mod has indicated the key was already handled, so the game should handle it.</summary> + /// <summary>Get whether a mod has indicated the key was already handled, so the game shouldn't handle it.</summary> public bool IsSuppressed() { return this.IsSuppressed(this.Button); } - /// <summary>Whether a mod has indicated the key was already handled, so the game should handle it.</summary> + /// <summary>Get whether a mod has indicated the key was already handled, so the game shouldn't handle it.</summary> /// <param name="button">The button to check.</param> public bool IsSuppressed(SButton button) { - return this.InputState.SuppressButtons.Contains(button); + return this.InputState.IsSuppressed(button); } /// <summary>Get whether a given button was pressed or held.</summary> |