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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-19 13:48:19 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-19 13:48:19 -0500 |
commit | 593723b7940ba72a786fc4c7366c56f9813d977b (patch) | |
tree | 4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Framework/Command.cs | |
parent | 4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff) | |
parent | 3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff) | |
download | SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.tar.gz SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.tar.bz2 SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/Command.cs')
-rw-r--r-- | src/SMAPI/Framework/Command.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI/Framework/Command.cs b/src/SMAPI/Framework/Command.cs index 943e018d..8c9df47d 100644 --- a/src/SMAPI/Framework/Command.cs +++ b/src/SMAPI/Framework/Command.cs @@ -1,4 +1,4 @@ -using System; +using System; namespace StardewModdingAPI.Framework { @@ -8,8 +8,8 @@ namespace StardewModdingAPI.Framework /********* ** Accessor *********/ - /// <summary>The friendly name for the mod that registered the command.</summary> - public string ModName { get; } + /// <summary>The mod that registered the command (or <c>null</c> if registered by SMAPI).</summary> + public IModMetadata Mod { get; } /// <summary>The command name, which the user must type to trigger it.</summary> public string Name { get; } @@ -25,13 +25,13 @@ namespace StardewModdingAPI.Framework ** Public methods *********/ /// <summary>Construct an instance.</summary> - /// <param name="modName">The friendly name for the mod that registered the command.</param> + /// <param name="mod">The mod that registered the command (or <c>null</c> if registered by SMAPI).</param> /// <param name="name">The command name, which the user must type to trigger it.</param> /// <param name="documentation">The human-readable documentation shown when the player runs the built-in 'help' command.</param> /// <param name="callback">The method to invoke when the command is triggered. This method is passed the command name and arguments submitted by the user.</param> - public Command(string modName, string name, string documentation, Action<string, string[]> callback) + public Command(IModMetadata mod, string name, string documentation, Action<string, string[]> callback) { - this.ModName = modName; + this.Mod = mod; this.Name = name; this.Documentation = documentation; this.Callback = callback; |