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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-09 21:18:06 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-09 21:18:06 -0500 |
commit | fd6a719b02d1d45d27509f44f09eefe52124ee20 (patch) | |
tree | 9ed0be2a6dcf68a54bc1de0e252670c178726887 /src/SMAPI/Framework/CommandManager.cs | |
parent | 01db5e364d0db74f480dacd20877cc5d4728d60c (diff) | |
download | SMAPI-fd6a719b02d1d45d27509f44f09eefe52124ee20.tar.gz SMAPI-fd6a719b02d1d45d27509f44f09eefe52124ee20.tar.bz2 SMAPI-fd6a719b02d1d45d27509f44f09eefe52124ee20.zip |
overhaul update checks
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
Diffstat (limited to 'src/SMAPI/Framework/CommandManager.cs')
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