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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-17 20:36:32 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-21 16:06:52 -0400 |
commit | ca67dcc920560f3fd19a4531c40fdb03d19e96c5 (patch) | |
tree | 4ad4a7966f8d617251fce731b6c14d41e9a313e1 /src/SMAPI/Framework/Content | |
parent | 73321eceb96f263f10857667d7b3726a5098e770 (diff) | |
download | SMAPI-ca67dcc920560f3fd19a4531c40fdb03d19e96c5.tar.gz SMAPI-ca67dcc920560f3fd19a4531c40fdb03d19e96c5.tar.bz2 SMAPI-ca67dcc920560f3fd19a4531c40fdb03d19e96c5.zip |
add Constants.GameFramework field (#767)
Diffstat (limited to 'src/SMAPI/Framework/Content')
-rw-r--r-- | src/SMAPI/Framework/Content/ContentCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs index af65e07e..7edc9ab9 100644 --- a/src/SMAPI/Framework/Content/ContentCache.cs +++ b/src/SMAPI/Framework/Content/ContentCache.cs @@ -52,7 +52,7 @@ namespace StardewModdingAPI.Framework.Content this.Cache = reflection.GetField<Dictionary<string, object>>(contentManager, "loadedAssets").GetValue(); // get key normalization logic - if (Constants.Platform == Platform.Windows) + if (Constants.GameFramework == GameFramework.Xna) { IReflectedMethod method = reflection.GetMethod(typeof(TitleContainer), "GetCleanPath"); this.NormalizeAssetNameForPlatform = path => method.Invoke<string>(path); |