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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-24 01:05:40 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-24 01:05:40 -0500
commit0058267c36dbc11326a7a1839540809421ea82da (patch)
tree47563495ddcd818eb726b401acd4001b52b06404 /src/SMAPI/Framework/ContentCoordinator.cs
parent5129c361c94bd2f4e2e9ef8d39235dc6159a849d (diff)
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minor cleanup
Diffstat (limited to 'src/SMAPI/Framework/ContentCoordinator.cs')
-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs24
1 files changed, 22 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 27fb3dbb..77dd6c72 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -99,7 +99,17 @@ namespace StardewModdingAPI.Framework
this.OnLoadingFirstAsset = onLoadingFirstAsset;
this.FullRootDirectory = Path.Combine(Constants.ExecutionPath, rootDirectory);
this.ContentManagers.Add(
- this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset)
+ this.MainContentManager = new GameContentManager(
+ name: "Game1.content",
+ serviceProvider: serviceProvider,
+ rootDirectory: rootDirectory,
+ currentCulture: currentCulture,
+ coordinator: this,
+ monitor: monitor,
+ reflection: reflection,
+ onDisposing: this.OnDisposing,
+ onLoadingFirstAsset: onLoadingFirstAsset
+ )
);
this.VanillaContentManager = new LocalizedContentManager(serviceProvider, rootDirectory);
this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormalizeAssetName, reflection);
@@ -111,7 +121,17 @@ namespace StardewModdingAPI.Framework
{
return this.ContentManagerLock.InWriteLock(() =>
{
- GameContentManager manager = new GameContentManager(name, this.MainContentManager.ServiceProvider, this.MainContentManager.RootDirectory, this.MainContentManager.CurrentCulture, this, this.Monitor, this.Reflection, this.OnDisposing, this.OnLoadingFirstAsset);
+ GameContentManager manager = new GameContentManager(
+ name: name,
+ serviceProvider: this.MainContentManager.ServiceProvider,
+ rootDirectory: this.MainContentManager.RootDirectory,
+ currentCulture: this.MainContentManager.CurrentCulture,
+ coordinator: this,
+ monitor: this.Monitor,
+ reflection: this.Reflection,
+ onDisposing: this.OnDisposing,
+ onLoadingFirstAsset: this.OnLoadingFirstAsset
+ );
this.ContentManagers.Add(manager);
return manager;
});