summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-07-06 22:26:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-07-06 22:26:09 -0400
commitd51ffe58f7b7450cd4c4a7ee3d8b4da1cf55e7e4 (patch)
treeec19cdd7567125e47cfd49c7c044fc09f09f6b2f /src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
parent8e9237bdd7ec179975c9be5e28c811b42007e707 (diff)
parentbcb9e25d8666d2c1384515063ffbf987c36b8b0e (diff)
downloadSMAPI-d51ffe58f7b7450cd4c4a7ee3d8b4da1cf55e7e4.tar.gz
SMAPI-d51ffe58f7b7450cd4c4a7ee3d8b4da1cf55e7e4.tar.bz2
SMAPI-d51ffe58f7b7450cd4c4a7ee3d8b4da1cf55e7e4.zip
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/BaseContentManager.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/BaseContentManager.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
index d7be0c37..54f8e2a2 100644
--- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs
@@ -111,7 +111,6 @@ namespace StardewModdingAPI.Framework.ContentManagers
}
/// <inheritdoc />
- [SuppressMessage("ReSharper", "ConditionIsAlwaysTrueOrFalse", Justification = "Copied as-is from game code")]
public sealed override string LoadBaseString(string path)
{
try
@@ -119,7 +118,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
// copied as-is from LocalizedContentManager.LoadBaseString
// This is only changed to call this.Load instead of base.Load, to support mod assets
this.ParseStringPath(path, out string assetName, out string key);
- Dictionary<string, string> strings = this.Load<Dictionary<string, string>>(assetName, LanguageCode.en);
+ Dictionary<string, string>? strings = this.Load<Dictionary<string, string>?>(assetName, LanguageCode.en);
return strings != null && strings.ContainsKey(key)
? this.GetString(strings, key)
: path;