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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-22 14:38:57 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-22 14:38:57 -0400 |
commit | 2ab2182645179129997eac3fccb63f6f0683dbe1 (patch) | |
tree | ddea4c6e4531a10c698d9757a57ae24c6732bff7 /src/SMAPI/Framework/ContentManagers/GameContentManager.cs | |
parent | 5731b015a0c548ac72e0d7ce9c4153aa52da3562 (diff) | |
parent | 336cc1cc0f250c96ee23d45e1e08569b67a2e562 (diff) | |
download | SMAPI-2ab2182645179129997eac3fccb63f6f0683dbe1.tar.gz SMAPI-2ab2182645179129997eac3fccb63f6f0683dbe1.tar.bz2 SMAPI-2ab2182645179129997eac3fccb63f6f0683dbe1.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/GameContentManager.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/GameContentManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs index 1c603f85..4390d472 100644 --- a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs @@ -75,7 +75,7 @@ namespace StardewModdingAPI.Framework.ContentManagers // custom asset from a loader string locale = this.GetLocale(); IAssetInfo info = new AssetInfo(locale, assetName, typeof(T), this.AssertAndNormalizeAssetName); - AssetOperationGroup? operations = this.Coordinator.GetAssetOperations<object>(info); + AssetOperationGroup? operations = this.Coordinator.GetAssetOperations<T>(info); if (operations?.LoadOperations.Count > 0) { if (!this.AssertMaxOneRequiredLoader(info, operations.LoadOperations, out string? error)) |