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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-07-26 02:50:20 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-07-26 02:50:20 -0400 |
commit | 7900a84bd68d7c9450bba719ce925b61043875f3 (patch) | |
tree | 8c495b7fe1c29c0cb552dc657a7a8b61185be0bd /src/SMAPI/Framework/ContentManagers/GameContentManager.cs | |
parent | ee4c88f6016b6bc0d72e0d459f6b918bdd7728f3 (diff) | |
download | SMAPI-7900a84bd68d7c9450bba719ce925b61043875f3.tar.gz SMAPI-7900a84bd68d7c9450bba719ce925b61043875f3.tar.bz2 SMAPI-7900a84bd68d7c9450bba719ce925b61043875f3.zip |
use ordinal comparison/sorting instead of invariant
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/GameContentManager.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/GameContentManager.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs index eaaf0e6f..f20580e1 100644 --- a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs @@ -123,7 +123,7 @@ namespace StardewModdingAPI.Framework.ContentManagers base.OnLocaleChanged(); // find assets for which a translatable version was loaded - HashSet<string> removeAssetNames = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase); + HashSet<string> removeAssetNames = new HashSet<string>(StringComparer.OrdinalIgnoreCase); foreach (string key in this.IsLocalizableLookup.Where(p => p.Value).Select(p => p.Key)) removeAssetNames.Add(this.TryParseExplicitLanguageAssetKey(key, out string assetName, out _) ? assetName : key); @@ -134,7 +134,7 @@ namespace StardewModdingAPI.Framework.ContentManagers || (this.TryParseExplicitLanguageAssetKey(key, out string assetName, out _) && removeAssetNames.Contains(assetName)) ) .Select(p => p.Key) - .OrderBy(p => p, StringComparer.InvariantCultureIgnoreCase) + .OrderBy(p => p, StringComparer.OrdinalIgnoreCase) .ToArray(); if (invalidated.Any()) this.Monitor.Log($"Invalidated {invalidated.Length} asset names: {string.Join(", ", invalidated)} for locale change.", LogLevel.Trace); |