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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-11 17:12:58 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-11 17:12:58 -0400
commite14916f9622592a993fad54fe184a03de0b95c7b (patch)
treee5b39d6b3dbcc837e933f16823697305e9f7fbec /src/SMAPI/Framework/ContentManagers/ModContentManager.cs
parent8c8ec6a4572fd3e59b738fc7545fcddc764f4519 (diff)
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add error code to SContentLoadException
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/ModContentManager.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index 7cac8f36..85e109c8 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -94,7 +94,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
if (this.Coordinator.TryParseManagedAssetKey(assetName.Name, out string? contentManagerID, out IAssetName? relativePath))
{
if (contentManagerID != this.Name)
- throw this.GetLoadError(assetName, "can't load a different mod's managed asset key through this mod content manager.");
+ throw this.GetLoadError(assetName, ContentLoadErrorType.AccessDenied, "can't load a different mod's managed asset key through this mod content manager.");
assetName = relativePath;
}
}
@@ -106,7 +106,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
// get file
FileInfo file = this.GetModFile<T>(assetName.Name);
if (!file.Exists)
- throw this.GetLoadError(assetName, "the specified path doesn't exist.");
+ throw this.GetLoadError(assetName, ContentLoadErrorType.AssetDoesNotExist, "the specified path doesn't exist.");
// load content
asset = file.Extension.ToLower() switch
@@ -121,7 +121,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
}
catch (Exception ex) when (ex is not SContentLoadException)
{
- throw this.GetLoadError(assetName, "an unexpected occurred.", ex);
+ throw this.GetLoadError(assetName, ContentLoadErrorType.Other, "an unexpected occurred.", ex);
}
// track & return asset
@@ -157,7 +157,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
{
// validate
if (!typeof(T).IsAssignableFrom(typeof(XmlSource)))
- throw this.GetLoadError(assetName, $"can't read file with extension '{file.Extension}' as type '{typeof(T)}'; must be type '{typeof(XmlSource)}'.");
+ throw this.GetLoadError(assetName, ContentLoadErrorType.InvalidData, $"can't read file with extension '{file.Extension}' as type '{typeof(T)}'; must be type '{typeof(XmlSource)}'.");
// load
string source = File.ReadAllText(file.FullName);
@@ -171,7 +171,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
private T LoadDataFile<T>(IAssetName assetName, FileInfo file)
{
if (!this.JsonHelper.ReadJsonFileIfExists(file.FullName, out T? asset))
- throw this.GetLoadError(assetName, "the JSON file is invalid."); // should never happen since we check for file existence before calling this method
+ throw this.GetLoadError(assetName, ContentLoadErrorType.InvalidData, "the JSON file is invalid."); // should never happen since we check for file existence before calling this method
return asset;
}
@@ -184,7 +184,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
{
// validate
if (typeof(T) != typeof(Texture2D))
- throw this.GetLoadError(assetName, $"can't read file with extension '{file.Extension}' as type '{typeof(T)}'; must be type '{typeof(Texture2D)}'.");
+ throw this.GetLoadError(assetName, ContentLoadErrorType.InvalidData, $"can't read file with extension '{file.Extension}' as type '{typeof(T)}'; must be type '{typeof(Texture2D)}'.");
// load
using FileStream stream = File.OpenRead(file.FullName);
@@ -201,7 +201,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
{
// validate
if (typeof(T) != typeof(Map))
- throw this.GetLoadError(assetName, $"can't read file with extension '{file.Extension}' as type '{typeof(T)}'; must be type '{typeof(Map)}'.");
+ throw this.GetLoadError(assetName, ContentLoadErrorType.InvalidData, $"can't read file with extension '{file.Extension}' as type '{typeof(T)}'; must be type '{typeof(Map)}'.");
// load
FormatManager formatManager = FormatManager.Instance;
@@ -239,16 +239,17 @@ namespace StardewModdingAPI.Framework.ContentManagers
/// <param name="file">The file to load.</param>
private T HandleUnknownFileType<T>(IAssetName assetName, FileInfo file)
{
- throw this.GetLoadError(assetName, $"unknown file extension '{file.Extension}'; must be one of '.fnt', '.json', '.png', '.tbin', '.tmx', or '.xnb'.");
+ throw this.GetLoadError(assetName, ContentLoadErrorType.InvalidName, $"unknown file extension '{file.Extension}'; must be one of '.fnt', '.json', '.png', '.tbin', '.tmx', or '.xnb'.");
}
/// <summary>Get an error which indicates that an asset couldn't be loaded.</summary>
+ /// <param name="errorType">Why loading an asset through the content pipeline failed.</param>
/// <param name="assetName">The asset name that failed to load.</param>
/// <param name="reasonPhrase">The reason the file couldn't be loaded.</param>
/// <param name="exception">The underlying exception, if applicable.</param>
- private SContentLoadException GetLoadError(IAssetName assetName, string reasonPhrase, Exception? exception = null)
+ private SContentLoadException GetLoadError(IAssetName assetName, ContentLoadErrorType errorType, string reasonPhrase, Exception? exception = null)
{
- return new($"Failed loading asset '{assetName}' from {this.Name}: {reasonPhrase}", exception);
+ return new(errorType, $"Failed loading asset '{assetName}' from {this.Name}: {reasonPhrase}", exception);
}
/// <summary>Get a file from the mod folder.</summary>
@@ -328,13 +329,13 @@ namespace StardewModdingAPI.Framework.ContentManagers
// validate tilesheet path
string errorPrefix = $"{this.ModName} loaded map '{relativeMapPath}' with invalid tilesheet path '{imageSource}'.";
if (Path.IsPathRooted(imageSource) || PathUtilities.GetSegments(imageSource).Contains(".."))
- throw new SContentLoadException($"{errorPrefix} Tilesheet paths must be a relative path without directory climbing (../).");
+ throw new SContentLoadException(ContentLoadErrorType.InvalidData, $"{errorPrefix} Tilesheet paths must be a relative path without directory climbing (../).");
// load best match
try
{
if (!this.TryGetTilesheetAssetName(relativeMapFolder, imageSource, out IAssetName? assetName, out string? error))
- throw new SContentLoadException($"{errorPrefix} {error}");
+ throw new SContentLoadException(ContentLoadErrorType.InvalidData, $"{errorPrefix} {error}");
if (assetName is not null)
{
@@ -346,7 +347,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
}
catch (Exception ex) when (ex is not SContentLoadException)
{
- throw new SContentLoadException($"{errorPrefix} The tilesheet couldn't be loaded.", ex);
+ throw new SContentLoadException(ContentLoadErrorType.InvalidData, $"{errorPrefix} The tilesheet couldn't be loaded.", ex);
}
}
}