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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-08 20:18:06 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-08 20:18:06 -0400
commit09f69d986f4f44521d8a2cd745269dce4b83320e (patch)
tree9397ece62492cb7d8d95dc01f665c5dca08b5086 /src/SMAPI/Framework/ContentManagers
parente7e6327b3c85d52ab666aad2a054fbbdbd9431da (diff)
parentcbe8b597cb55285dea2bb2c34ab26f148a76bc17 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers')
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs39
1 files changed, 18 insertions, 21 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index 65dffd8b..7cac8f36 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
@@ -33,11 +34,11 @@ namespace StardewModdingAPI.Framework.ContentManagers
/// <summary>The game content manager used for map tilesheets not provided by the mod.</summary>
private readonly IContentManager GameContentManager;
- /// <summary>A lookup for relative paths within the <see cref="ContentManager.RootDirectory"/>.</summary>
- private readonly IFilePathLookup RelativePathLookup;
+ /// <summary>A lookup for files within the <see cref="ContentManager.RootDirectory"/>.</summary>
+ private readonly IFileLookup FileLookup;
/// <summary>If a map tilesheet's image source has no file extensions, the file extensions to check for in the local mod folder.</summary>
- private readonly string[] LocalTilesheetExtensions = { ".png", ".xnb" };
+ private static readonly HashSet<string> LocalTilesheetExtensions = new(StringComparer.OrdinalIgnoreCase) { ".png", ".xnb" };
/*********
@@ -55,12 +56,12 @@ namespace StardewModdingAPI.Framework.ContentManagers
/// <param name="reflection">Simplifies access to private code.</param>
/// <param name="jsonHelper">Encapsulates SMAPI's JSON file parsing.</param>
/// <param name="onDisposing">A callback to invoke when the content manager is being disposed.</param>
- /// <param name="relativePathLookup">A lookup for relative paths within the <paramref name="rootDirectory"/>.</param>
- public ModContentManager(string name, IContentManager gameContentManager, IServiceProvider serviceProvider, string modName, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action<BaseContentManager> onDisposing, IFilePathLookup relativePathLookup)
+ /// <param name="fileLookup">A lookup for files within the <paramref name="rootDirectory"/>.</param>
+ public ModContentManager(string name, IContentManager gameContentManager, IServiceProvider serviceProvider, string modName, string rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action<BaseContentManager> onDisposing, IFileLookup fileLookup)
: base(name, serviceProvider, rootDirectory, currentCulture, coordinator, monitor, reflection, onDisposing, isNamespaced: true)
{
this.GameContentManager = gameContentManager;
- this.RelativePathLookup = relativePathLookup;
+ this.FileLookup = fileLookup;
this.JsonHelper = jsonHelper;
this.ModName = modName;
@@ -73,7 +74,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
if (base.DoesAssetExist<T>(assetName))
return true;
- FileInfo file = this.GetModFile(assetName.Name);
+ FileInfo file = this.GetModFile<T>(assetName.Name);
return file.Exists;
}
@@ -103,7 +104,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
try
{
// get file
- FileInfo file = this.GetModFile(assetName.Name);
+ FileInfo file = this.GetModFile<T>(assetName.Name);
if (!file.Exists)
throw this.GetLoadError(assetName, "the specified path doesn't exist.");
@@ -139,9 +140,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
/// <exception cref="ArgumentException">The <paramref name="key"/> is empty or contains invalid characters.</exception>
public IAssetName GetInternalAssetKey(string key)
{
- FileInfo file = this.GetModFile(key);
- string relativePath = Path.GetRelativePath(this.RootDirectory, file.FullName);
- string internalKey = Path.Combine(this.Name, relativePath);
+ string internalKey = Path.Combine(this.Name, PathUtilities.NormalizeAssetName(key));
return this.Coordinator.ParseAssetName(internalKey, allowLocales: false);
}
@@ -253,19 +252,17 @@ namespace StardewModdingAPI.Framework.ContentManagers
}
/// <summary>Get a file from the mod folder.</summary>
+ /// <typeparam name="T">The expected asset type.</typeparam>
/// <param name="path">The asset path relative to the content folder.</param>
- private FileInfo GetModFile(string path)
+ private FileInfo GetModFile<T>(string path)
{
- // map to case-insensitive path if needed
- path = this.RelativePathLookup.GetFilePath(path);
+ // get exact file
+ FileInfo file = this.FileLookup.GetFile(path);
- // try exact match
- FileInfo file = new(Path.Combine(this.FullRootDirectory, path));
-
- // try with default extension
- if (!file.Exists)
+ // try with default image extensions
+ if (!file.Exists && typeof(Texture2D).IsAssignableFrom(typeof(T)) && !ModContentManager.LocalTilesheetExtensions.Contains(file.Extension))
{
- foreach (string extension in this.LocalTilesheetExtensions)
+ foreach (string extension in ModContentManager.LocalTilesheetExtensions)
{
FileInfo result = new(file.FullName + extension);
if (result.Exists)
@@ -385,7 +382,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
// get relative to map file
{
string localKey = Path.Combine(modRelativeMapFolder, relativePath);
- if (this.GetModFile(localKey).Exists)
+ if (this.GetModFile<Texture2D>(localKey).Exists)
{
assetName = this.GetInternalAssetKey(localKey);
return true;