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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-01 22:59:50 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-01 22:59:50 -0400 |
commit | bac1f34f65412419656eea15ea81081f8a29867e (patch) | |
tree | 7721b47edcf67e33b2995ecea6b870fc60a270a1 /src/SMAPI/Framework/ContentPack.cs | |
parent | 6ad8ca932eb697a76dd9df43d6ae93c7ca4b2af5 (diff) | |
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fix local file path asset name parsing locale codes in rare cases (#766)
Mod file paths can't be localized through the content pipeline. Normally the locale would be ignored anyway due to the file extension, but it'd be incorrectly parsed if the file name ended with a locale and no file extension (like "assets/example.fr-FR").
Diffstat (limited to 'src/SMAPI/Framework/ContentPack.cs')
0 files changed, 0 insertions, 0 deletions