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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-01 23:16:42 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-01 23:16:42 -0400 |
commit | 92006bd6ed20365f1ded4bd07387b0ba9ed0ff92 (patch) | |
tree | 0827ba985a2221577d8c4209f82a94748cae4612 /src/SMAPI/Framework/Events/EventManager.cs | |
parent | a2523696fd539621351c178f6ff57ade19dd3e34 (diff) | |
download | SMAPI-92006bd6ed20365f1ded4bd07387b0ba9ed0ff92.tar.gz SMAPI-92006bd6ed20365f1ded4bd07387b0ba9ed0ff92.tar.bz2 SMAPI-92006bd6ed20365f1ded4bd07387b0ba9ed0ff92.zip |
add large terrain feature list changed event (#310)
Diffstat (limited to 'src/SMAPI/Framework/Events/EventManager.cs')
-rw-r--r-- | src/SMAPI/Framework/Events/EventManager.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Events/EventManager.cs b/src/SMAPI/Framework/Events/EventManager.cs index cb331e7a..7ce8c640 100644 --- a/src/SMAPI/Framework/Events/EventManager.cs +++ b/src/SMAPI/Framework/Events/EventManager.cs @@ -20,13 +20,16 @@ namespace StardewModdingAPI.Framework.Events /// <summary>Raised after buildings are added or removed in a location.</summary> public readonly ManagedEvent<WorldBuildingListChangedEventArgs> World_BuildingListChanged; + /// <summary>Raised after large terrain features (like bushes) are added or removed in a location.</summary> + public readonly ManagedEvent<WorldLargeTerrainFeatureListChangedEventArgs> World_LargeTerrainFeatureListChanged; + /// <summary>Raised after NPCs are added or removed in a location.</summary> public readonly ManagedEvent<WorldNpcListChangedEventArgs> World_NpcListChanged; /// <summary>Raised after objects are added or removed in a location.</summary> public readonly ManagedEvent<WorldObjectListChangedEventArgs> World_ObjectListChanged; - /// <summary>Raised after terrain features are added or removed in a location.</summary> + /// <summary>Raised after terrain features (like floors and trees) are added or removed in a location.</summary> public readonly ManagedEvent<WorldTerrainFeatureListChangedEventArgs> World_TerrainFeatureListChanged; @@ -232,6 +235,7 @@ namespace StardewModdingAPI.Framework.Events // init events (new) this.World_BuildingListChanged = ManageEventOf<WorldBuildingListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.LocationListChanged)); + this.World_LargeTerrainFeatureListChanged = ManageEventOf<WorldLargeTerrainFeatureListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.LargeTerrainFeatureListChanged)); this.World_LocationListChanged = ManageEventOf<WorldLocationListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.BuildingListChanged)); this.World_NpcListChanged = ManageEventOf<WorldNpcListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.NpcListChanged)); this.World_ObjectListChanged = ManageEventOf<WorldObjectListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.ObjectListChanged)); |