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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-05-26 20:04:46 -0400
committerGitHub <noreply@github.com>2021-05-26 20:04:46 -0400
commitce84bbd9aed0942b3cff921cd6eea8095023bde9 (patch)
treea32b0cbef014a907479bc98cb3804e246623604f /src/SMAPI/Framework/Events/EventManager.cs
parent112b505118e65d2741a5cfebce44abd02742dd2f (diff)
parent9d7b31afc45b89278f5a74697da51a47215d6592 (diff)
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Merge pull request #779 from DiscipleOfEris/develop
Add `World.FurnitureListChanged` event
Diffstat (limited to 'src/SMAPI/Framework/Events/EventManager.cs')
-rw-r--r--src/SMAPI/Framework/Events/EventManager.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Events/EventManager.cs b/src/SMAPI/Framework/Events/EventManager.cs
index f4abfffe..dfc289ed 100644
--- a/src/SMAPI/Framework/Events/EventManager.cs
+++ b/src/SMAPI/Framework/Events/EventManager.cs
@@ -162,6 +162,9 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>Raised after terrain features (like floors and trees) are added or removed in a location.</summary>
public readonly ManagedEvent<TerrainFeatureListChangedEventArgs> TerrainFeatureListChanged;
+ /// <summary>Raised after furniture are added or removed in a location.</summary>
+ public readonly ManagedEvent<FurnitureListChangedEventArgs> FurnitureListChanged;
+
/****
** Specialized
****/
@@ -238,6 +241,7 @@ namespace StardewModdingAPI.Framework.Events
this.ObjectListChanged = ManageEventOf<ObjectListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.ObjectListChanged));
this.ChestInventoryChanged = ManageEventOf<ChestInventoryChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.ChestInventoryChanged));
this.TerrainFeatureListChanged = ManageEventOf<TerrainFeatureListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.TerrainFeatureListChanged));
+ this.FurnitureListChanged = ManageEventOf<FurnitureListChangedEventArgs>(nameof(IModEvents.World), nameof(IWorldEvents.FurnitureListChanged));
this.LoadStageChanged = ManageEventOf<LoadStageChangedEventArgs>(nameof(IModEvents.Specialized), nameof(ISpecializedEvents.LoadStageChanged));
this.UnvalidatedUpdateTicking = ManageEventOf<UnvalidatedUpdateTickingEventArgs>(nameof(IModEvents.Specialized), nameof(ISpecializedEvents.UnvalidatedUpdateTicking), isPerformanceCritical: true);