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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-02-23 19:05:23 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-02-23 19:05:23 -0500
commit68528f7decadccb4c5ed62f3fff10aeff22dcd43 (patch)
treeeb73bbc7d1e808064bc7abc55946f9b650bd8c1a /src/SMAPI/Framework/Events/ManagedEvent.cs
parentc8162c2fb624f1c963615d79b557d7df5a23ff09 (diff)
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overhaul events to track the mod which added each handler, and log errors under their name (#451)
Diffstat (limited to 'src/SMAPI/Framework/Events/ManagedEvent.cs')
-rw-r--r--src/SMAPI/Framework/Events/ManagedEvent.cs119
1 files changed, 119 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs
new file mode 100644
index 00000000..e54a4fd3
--- /dev/null
+++ b/src/SMAPI/Framework/Events/ManagedEvent.cs
@@ -0,0 +1,119 @@
+using System;
+using System.Linq;
+
+namespace StardewModdingAPI.Framework.Events
+{
+ /// <summary>An event wrapper which intercepts and logs errors in handler code.</summary>
+ /// <typeparam name="TEventArgs">The event arguments type.</typeparam>
+ internal class ManagedEvent<TEventArgs> : ManagedEventBase<EventHandler<TEventArgs>>
+ {
+ /*********
+ ** Properties
+ *********/
+ /// <summary>The underlying event.</summary>
+ private event EventHandler<TEventArgs> Event;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="eventName">A human-readable name for the event.</param>
+ /// <param name="monitor">Writes messages to the log.</param>
+ /// <param name="modRegistry">The mod registry with which to identify mods.</param>
+ public ManagedEvent(string eventName, IMonitor monitor, ModRegistry modRegistry)
+ : base(eventName, monitor, modRegistry) { }
+
+ /// <summary>Add an event handler.</summary>
+ /// <param name="handler">The event handler.</param>
+ public void Add(EventHandler<TEventArgs> handler)
+ {
+ this.Event += handler;
+ this.AddTracking(handler, this.Event?.GetInvocationList().Cast<EventHandler<TEventArgs>>());
+ }
+
+ /// <summary>Remove an event handler.</summary>
+ /// <param name="handler">The event handler.</param>
+ public void Remove(EventHandler<TEventArgs> handler)
+ {
+ this.Event -= handler;
+ this.RemoveTracking(handler, this.Event?.GetInvocationList().Cast<EventHandler<TEventArgs>>());
+ }
+
+ /// <summary>Raise the event and notify all handlers.</summary>
+ /// <param name="args">The event arguments to pass.</param>
+ public void Raise(TEventArgs args)
+ {
+ if (this.Event == null)
+ return;
+
+ foreach (EventHandler<TEventArgs> handler in this.CachedInvocationList)
+ {
+ try
+ {
+ handler.Invoke(null, args);
+ }
+ catch (Exception ex)
+ {
+ this.LogError(handler, ex);
+ }
+ }
+ }
+ }
+
+ /// <summary>An event wrapper which intercepts and logs errors in handler code.</summary>
+ internal class ManagedEvent : ManagedEventBase<EventHandler>
+ {
+ /*********
+ ** Properties
+ *********/
+ /// <summary>The underlying event.</summary>
+ private event EventHandler Event;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="eventName">A human-readable name for the event.</param>
+ /// <param name="monitor">Writes messages to the log.</param>
+ /// <param name="modRegistry">The mod registry with which to identify mods.</param>
+ public ManagedEvent(string eventName, IMonitor monitor, ModRegistry modRegistry)
+ : base(eventName, monitor, modRegistry) { }
+
+ /// <summary>Add an event handler.</summary>
+ /// <param name="handler">The event handler.</param>
+ public void Add(EventHandler handler)
+ {
+ this.Event += handler;
+ this.AddTracking(handler, this.Event?.GetInvocationList().Cast<EventHandler>());
+ }
+
+ /// <summary>Remove an event handler.</summary>
+ /// <param name="handler">The event handler.</param>
+ public void Remove(EventHandler handler)
+ {
+ this.Event -= handler;
+ this.RemoveTracking(handler, this.Event?.GetInvocationList().Cast<EventHandler>());
+ }
+
+ /// <summary>Raise the event and notify all handlers.</summary>
+ public void Raise()
+ {
+ if (this.Event == null)
+ return;
+
+ foreach (EventHandler handler in this.CachedInvocationList)
+ {
+ try
+ {
+ handler.Invoke(null, EventArgs.Empty);
+ }
+ catch (Exception ex)
+ {
+ this.LogError(handler, ex);
+ }
+ }
+ }
+ }
+}