summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/Events
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-08-23 20:53:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-08-23 20:53:09 -0400
commitc37280222dac3409f78413d90c8e50f6d410b3d1 (patch)
tree6212b3e15fd1a147dd013b5f08841f39e25febed /src/SMAPI/Framework/Events
parent1ff4a0774e790acfb0f8a54d8e87f9540876072e (diff)
downloadSMAPI-c37280222dac3409f78413d90c8e50f6d410b3d1.tar.gz
SMAPI-c37280222dac3409f78413d90c8e50f6d410b3d1.tar.bz2
SMAPI-c37280222dac3409f78413d90c8e50f6d410b3d1.zip
minor cleanup
Diffstat (limited to 'src/SMAPI/Framework/Events')
-rw-r--r--src/SMAPI/Framework/Events/ModGameLoopEvents.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Events/ModGameLoopEvents.cs b/src/SMAPI/Framework/Events/ModGameLoopEvents.cs
index a0119bf8..1150d641 100644
--- a/src/SMAPI/Framework/Events/ModGameLoopEvents.cs
+++ b/src/SMAPI/Framework/Events/ModGameLoopEvents.cs
@@ -96,7 +96,6 @@ namespace StardewModdingAPI.Framework.Events
/// <summary>Raised after the in-game clock time changes.</summary>
public event EventHandler<TimeChangedEventArgs> TimeChanged
{
-
add => this.EventManager.TimeChanged.Add(value, this.Mod);
remove => this.EventManager.TimeChanged.Remove(value);
}