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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-01-21 02:14:28 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-01-21 02:14:28 -0500 |
commit | d76476ca687a4936cc610380e2b3902db137bced (patch) | |
tree | c83550f3a86bad69471c72125d2d448d19abd17b /src/SMAPI/Framework/GameVersion.cs | |
parent | b3318af7d0e40462563e6d98c0c15fac48bb6770 (diff) | |
download | SMAPI-d76476ca687a4936cc610380e2b3902db137bced.tar.gz SMAPI-d76476ca687a4936cc610380e2b3902db137bced.tar.bz2 SMAPI-d76476ca687a4936cc610380e2b3902db137bced.zip |
add before/after save creation events (#429)
This supports mods like Custom Farm Types that need to intercept the very first save, which doesn't raise the normal save events since the world isn't fully initialised yet.
Diffstat (limited to 'src/SMAPI/Framework/GameVersion.cs')
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