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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-01 18:16:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-05-01 18:16:09 -0400
commitc8ad50dad1d706a1901798f9396f6becfea36c0e (patch)
tree28bd818a5db39ec5ece1bd141a28de955950463b /src/SMAPI/Framework/Input/KeyboardStateBuilder.cs
parent451b70953ff4c0b1b27ae0de203ad99379b45b2a (diff)
parentf78093bdb58d477b400cde3f19b70ffd6ddf833d (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/Input/KeyboardStateBuilder.cs')
-rw-r--r--src/SMAPI/Framework/Input/KeyboardStateBuilder.cs11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs b/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs
index 620ad442..f66fbd07 100644
--- a/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs
+++ b/src/SMAPI/Framework/Input/KeyboardStateBuilder.cs
@@ -14,7 +14,7 @@ namespace StardewModdingAPI.Framework.Input
private KeyboardState? State;
/// <summary>The pressed buttons.</summary>
- private readonly HashSet<Keys> PressedButtons = new HashSet<Keys>();
+ private readonly HashSet<Keys> PressedButtons = new();
/*********
@@ -27,12 +27,11 @@ namespace StardewModdingAPI.Framework.Input
this.State = state;
this.PressedButtons.Clear();
- foreach (var button in state.GetPressedKeys())
+ foreach (Keys button in state.GetPressedKeys())
this.PressedButtons.Add(button);
}
- /// <summary>Override the states for a set of buttons.</summary>
- /// <param name="overrides">The button state overrides.</param>
+ /// <inheritdoc />
public KeyboardStateBuilder OverrideButtons(IDictionary<SButton, SButtonState> overrides)
{
foreach (var pair in overrides)
@@ -51,14 +50,14 @@ namespace StardewModdingAPI.Framework.Input
return this;
}
- /// <summary>Get the currently pressed buttons.</summary>
+ /// <inheritdoc />
public IEnumerable<SButton> GetPressedButtons()
{
foreach (Keys key in this.PressedButtons)
yield return key.ToSButton();
}
- /// <summary>Get the equivalent state.</summary>
+ /// <inheritdoc />
public KeyboardState GetState()
{
return