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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 12:43:08 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 12:43:08 -0400 |
commit | e64ecc89f94641d4054162eff4943f660f43030f (patch) | |
tree | c43ca79f9947b3e16f946e1dc5fd1d02f70ce571 /src/SMAPI/Framework/Input/MouseStateBuilder.cs | |
parent | df6e745c6b842290338317ed1d3e969ee222998c (diff) | |
parent | cb9ff7019995eff92104703f097856d2523e02ce (diff) | |
download | SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.tar.gz SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.tar.bz2 SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/Input/MouseStateBuilder.cs')
-rw-r--r-- | src/SMAPI/Framework/Input/MouseStateBuilder.cs | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/src/SMAPI/Framework/Input/MouseStateBuilder.cs b/src/SMAPI/Framework/Input/MouseStateBuilder.cs index 59956feb..1cc16ca9 100644 --- a/src/SMAPI/Framework/Input/MouseStateBuilder.cs +++ b/src/SMAPI/Framework/Input/MouseStateBuilder.cs @@ -89,19 +89,16 @@ namespace StardewModdingAPI.Framework.Input /// <summary>Get the equivalent state.</summary> public MouseState GetState() { - if (this.State == null) - { - this.State = new MouseState( - x: this.X, - y: this.Y, - scrollWheel: this.ScrollWheelValue, - leftButton: this.ButtonStates[SButton.MouseLeft], - middleButton: this.ButtonStates[SButton.MouseMiddle], - rightButton: this.ButtonStates[SButton.MouseRight], - xButton1: this.ButtonStates[SButton.MouseX1], - xButton2: this.ButtonStates[SButton.MouseX2] - ); - } + this.State ??= new MouseState( + x: this.X, + y: this.Y, + scrollWheel: this.ScrollWheelValue, + leftButton: this.ButtonStates[SButton.MouseLeft], + middleButton: this.ButtonStates[SButton.MouseMiddle], + rightButton: this.ButtonStates[SButton.MouseRight], + xButton1: this.ButtonStates[SButton.MouseX1], + xButton2: this.ButtonStates[SButton.MouseX2] + ); return this.State.Value; } |