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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-27 12:39:10 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-27 12:39:10 -0500
commitc4a82418ac8b09a6965052f5c9173928457fba52 (patch)
treea17f53fb9e9a3c54089b1d28a4c04f94d2ec0b80 /src/SMAPI/Framework/Input
parent51e65fc8a090996b0bb2f0f4697376135b233654 (diff)
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tweak comment header convention
Diffstat (limited to 'src/SMAPI/Framework/Input')
-rw-r--r--src/SMAPI/Framework/Input/GamePadStateBuilder.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs
index 33557385..a20e1248 100644
--- a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs
+++ b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs
@@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Input
internal class GamePadStateBuilder
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>The current button states.</summary>
private readonly IDictionary<SButton, ButtonState> ButtonStates;