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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-27 12:39:10 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-27 12:39:10 -0500 |
commit | c4a82418ac8b09a6965052f5c9173928457fba52 (patch) | |
tree | a17f53fb9e9a3c54089b1d28a4c04f94d2ec0b80 /src/SMAPI/Framework/Input | |
parent | 51e65fc8a090996b0bb2f0f4697376135b233654 (diff) | |
download | SMAPI-c4a82418ac8b09a6965052f5c9173928457fba52.tar.gz SMAPI-c4a82418ac8b09a6965052f5c9173928457fba52.tar.bz2 SMAPI-c4a82418ac8b09a6965052f5c9173928457fba52.zip |
tweak comment header convention
Diffstat (limited to 'src/SMAPI/Framework/Input')
-rw-r--r-- | src/SMAPI/Framework/Input/GamePadStateBuilder.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs index 33557385..a20e1248 100644 --- a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs +++ b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs @@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Input internal class GamePadStateBuilder { /********* - ** Properties + ** Fields *********/ /// <summary>The current button states.</summary> private readonly IDictionary<SButton, ButtonState> ButtonStates; |