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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-12-21 20:33:08 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-12-21 20:33:08 -0500
commit52f4df3f301ecde85a76e10ea9ddd607ab7a1b79 (patch)
tree5fb481d93ea0aae442ac655c96c1044825c1a475 /src/SMAPI/Framework/Logging/LogManager.cs
parent0d7d4476004d33b395d6df81386e4159d8898027 (diff)
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add new game build number to the SMAPI log
Diffstat (limited to 'src/SMAPI/Framework/Logging/LogManager.cs')
-rw-r--r--src/SMAPI/Framework/Logging/LogManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs
index ef89c751..90433c37 100644
--- a/src/SMAPI/Framework/Logging/LogManager.cs
+++ b/src/SMAPI/Framework/Logging/LogManager.cs
@@ -262,7 +262,7 @@ namespace StardewModdingAPI.Framework.Logging
public void LogIntro(string modsPath, IDictionary<string, object> customSettings)
{
// log platform
- this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
+ this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} (build {Constants.GetBuildVersionLabel()}) on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
// log basic info
this.Monitor.Log($"Mods go here: {modsPath}", LogLevel.Info);