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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-07-28 21:20:44 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-07-28 21:20:44 -0400 |
commit | 880cd7b8bacfcee2cc6a8e15b6b8ea5e05e9467c (patch) | |
tree | 0635a893e1d5fb86a4dcd57bcb418954e5ace2f5 /src/SMAPI/Framework/Logging | |
parent | e8ad5d0a2404720ec4f8cc75117e62bcc72cd068 (diff) | |
download | SMAPI-880cd7b8bacfcee2cc6a8e15b6b8ea5e05e9467c.tar.gz SMAPI-880cd7b8bacfcee2cc6a8e15b6b8ea5e05e9467c.tar.bz2 SMAPI-880cd7b8bacfcee2cc6a8e15b6b8ea5e05e9467c.zip |
fix handling of Unicode characters in console
Diffstat (limited to 'src/SMAPI/Framework/Logging')
-rw-r--r-- | src/SMAPI/Framework/Logging/LogManager.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs index 2cd512e0..e16b5c0d 100644 --- a/src/SMAPI/Framework/Logging/LogManager.cs +++ b/src/SMAPI/Framework/Logging/LogManager.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; +using System.Text; using System.Text.RegularExpressions; using System.Threading; using StardewModdingAPI.Framework.Commands; @@ -106,6 +107,10 @@ namespace StardewModdingAPI.Framework.Logging if (writeToConsole) output.OnMessageIntercepted += message => this.HandleConsoleMessage(this.MonitorForGame, message); Console.SetOut(output); + + // enable Unicode handling + Console.InputEncoding = Encoding.Unicode; + Console.OutputEncoding = Encoding.Unicode; } /// <summary>Get a monitor instance derived from SMAPI's current settings.</summary> |