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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-22 12:03:39 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-22 12:03:39 -0500 |
commit | 66079f2253a0c81bb33c1fee848a6cd2222d43d9 (patch) | |
tree | ca5fdd5f27c24f8d90665cb369e50f4580ce24fc /src/SMAPI/Framework/ModHelpers/ContentHelper.cs | |
parent | c8d627cdf2ae3126584ec2500877ff19987db17f (diff) | |
parent | 585b23797e262073e0738069eff61e90819216b7 (diff) | |
download | SMAPI-66079f2253a0c81bb33c1fee848a6cd2222d43d9.tar.gz SMAPI-66079f2253a0c81bb33c1fee848a6cd2222d43d9.tar.bz2 SMAPI-66079f2253a0c81bb33c1fee848a6cd2222d43d9.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/ModHelpers/ContentHelper.cs')
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/ContentHelper.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs index 043ae376..e9b70845 100644 --- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs @@ -32,7 +32,7 @@ namespace StardewModdingAPI.Framework.ModHelpers /// <summary>The friendly mod name for use in errors.</summary> private readonly string ModName; - /// <summary>Encapsulates monitoring and logging for a given module.</summary> + /// <summary>Encapsulates monitoring and logging.</summary> private readonly IMonitor Monitor; @@ -70,9 +70,11 @@ namespace StardewModdingAPI.Framework.ModHelpers public ContentHelper(ContentCoordinator contentCore, string modFolderPath, string modID, string modName, IMonitor monitor) : base(modID) { + string managedAssetPrefix = contentCore.GetManagedAssetPrefix(modID); + this.ContentCore = contentCore; - this.GameContentManager = contentCore.CreateGameContentManager(this.ContentCore.GetManagedAssetPrefix(modID) + ".content"); - this.ModContentManager = contentCore.CreateModContentManager(this.ContentCore.GetManagedAssetPrefix(modID), modFolderPath, this.GameContentManager); + this.GameContentManager = contentCore.CreateGameContentManager(managedAssetPrefix + ".content"); + this.ModContentManager = contentCore.CreateModContentManager(managedAssetPrefix, modName, modFolderPath, this.GameContentManager); this.ModName = modName; this.Monitor = monitor; } |