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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-02-19 13:56:54 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-02-19 13:56:54 -0500
commit258e4c16e3d58256304854f9cd9633f0ff480375 (patch)
treeee720079a59a7120189be1af38fb80209dffc0bc /src/SMAPI/Framework/ModLoading
parent6cf4742bcaef633cb2f42fe2b19f8adaadb50491 (diff)
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fix default update keys not being applied (#439)
Diffstat (limited to 'src/SMAPI/Framework/ModLoading')
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index be73254d..8b4a3eb8 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -57,6 +57,13 @@ namespace StardewModdingAPI.Framework.ModLoading
if (string.IsNullOrWhiteSpace(displayName))
displayName = modDir.FullName.Replace(rootPath, "").Trim('/', '\\');
+ // apply defaults
+ if (manifest != null && dataRecord != null)
+ {
+ if (dataRecord.UpdateKey != null)
+ manifest.UpdateKeys = new[] { dataRecord.UpdateKey };
+ }
+
// build metadata
ModMetadataStatus status = error == null
? ModMetadataStatus.Found