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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-23 17:09:35 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-23 17:09:35 -0400
commit1b5055dfaafc6dcf77b5262b8290e8ca2c8179ed (patch)
treedfdcd74b603fa897865c1d03190f717fcabc20fa /src/SMAPI/Framework/Models
parente6edf8adc7bfe470c005af4a1f51217c0f355831 (diff)
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make console colors configurable
Diffstat (limited to 'src/SMAPI/Framework/Models')
-rw-r--r--src/SMAPI/Framework/Models/SConfig.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/Models/SConfig.cs b/src/SMAPI/Framework/Models/SConfig.cs
index 40ed9512..b778af5d 100644
--- a/src/SMAPI/Framework/Models/SConfig.cs
+++ b/src/SMAPI/Framework/Models/SConfig.cs
@@ -67,8 +67,8 @@ namespace StardewModdingAPI.Framework.Models
/// <summary>Whether to generate a file in the mods folder with detailed metadata about the detected mods.</summary>
public bool DumpMetadata { get; set; }
- /// <summary>The console color scheme to use.</summary>
- public MonitorColorScheme ColorScheme { get; set; }
+ /// <summary>The colors to use for text written to the SMAPI console.</summary>
+ public ColorSchemeConfig ConsoleColors { get; set; }
/// <summary>The mod IDs SMAPI should ignore when performing update checks or validating update keys.</summary>
public string[] SuppressUpdateChecks { get; set; }