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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-19 13:48:19 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-11-19 13:48:19 -0500 |
commit | 593723b7940ba72a786fc4c7366c56f9813d977b (patch) | |
tree | 4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Framework/Networking/SLidgrenClient.cs | |
parent | 4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff) | |
parent | 3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff) | |
download | SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.tar.gz SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.tar.bz2 SMAPI-593723b7940ba72a786fc4c7366c56f9813d977b.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/Networking/SLidgrenClient.cs')
-rw-r--r-- | src/SMAPI/Framework/Networking/SLidgrenClient.cs | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Networking/SLidgrenClient.cs b/src/SMAPI/Framework/Networking/SLidgrenClient.cs new file mode 100644 index 00000000..02d9d68f --- /dev/null +++ b/src/SMAPI/Framework/Networking/SLidgrenClient.cs @@ -0,0 +1,50 @@ +using System; +using StardewValley.Network; + +namespace StardewModdingAPI.Framework.Networking +{ + /// <summary>A multiplayer client used to connect to a hosted server. This is an implementation of <see cref="LidgrenClient"/> with callbacks for SMAPI functionality.</summary> + internal class SLidgrenClient : LidgrenClient + { + /********* + ** Properties + *********/ + /// <summary>A callback to raise when receiving a message. This receives the incoming message, a method to send an arbitrary message, and a callback to run the default logic.</summary> + private readonly Action<IncomingMessage, Action<OutgoingMessage>, Action> OnProcessingMessage; + + /// <summary>A callback to raise when sending a message. This receives the outgoing message, a method to send an arbitrary message, and a callback to resume the default logic.</summary> + private readonly Action<OutgoingMessage, Action<OutgoingMessage>, Action> OnSendingMessage; + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="address">The remote address being connected.</param> + /// <param name="onProcessingMessage">A callback to raise when receiving a message. This receives the incoming message, a method to send an arbitrary message, and a callback to run the default logic.</param> + /// <param name="onSendingMessage">A callback to raise when sending a message. This receives the outgoing message, a method to send an arbitrary message, and a callback to resume the default logic.</param> + public SLidgrenClient(string address, Action<IncomingMessage, Action<OutgoingMessage>, Action> onProcessingMessage, Action<OutgoingMessage, Action<OutgoingMessage>, Action> onSendingMessage) + : base(address) + { + this.OnProcessingMessage = onProcessingMessage; + this.OnSendingMessage = onSendingMessage; + } + + /// <summary>Send a message to the connected peer.</summary> + public override void sendMessage(OutgoingMessage message) + { + this.OnSendingMessage(message, base.sendMessage, () => base.sendMessage(message)); + } + + + /********* + ** Protected methods + *********/ + /// <summary>Process an incoming network message.</summary> + /// <param name="message">The message to process.</param> + protected override void processIncomingMessage(IncomingMessage message) + { + this.OnProcessingMessage(message, base.sendMessage, () => base.processIncomingMessage(message)); + } + } +} |