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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-30 22:45:43 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-30 22:45:43 -0400
commit7bbbef7687d958a351b5491e2bb20116c23c31bd (patch)
tree2737b73c8d5752f594dd28c71224f7126d10741d /src/SMAPI/Framework/Patching
parent5be3f14bf1306781665466c40931e0e3af130b68 (diff)
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simplify harmony_search output, tweak SMAPI's Harmony ID
Diffstat (limited to 'src/SMAPI/Framework/Patching')
-rw-r--r--src/SMAPI/Framework/Patching/GamePatcher.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Patching/GamePatcher.cs b/src/SMAPI/Framework/Patching/GamePatcher.cs
index cdb54453..dcad285a 100644
--- a/src/SMAPI/Framework/Patching/GamePatcher.cs
+++ b/src/SMAPI/Framework/Patching/GamePatcher.cs
@@ -27,7 +27,7 @@ namespace StardewModdingAPI.Framework.Patching
/// <param name="patches">The patches to apply.</param>
public void Apply(params IHarmonyPatch[] patches)
{
- Harmony harmony = new Harmony("io.smapi");
+ Harmony harmony = new Harmony("SMAPI");
foreach (IHarmonyPatch patch in patches)
{
try