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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-05-05 20:49:05 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-05-05 20:49:05 -0400 |
commit | e08979acd301792435661d2c0008469a800f8dbb (patch) | |
tree | 2c3d1b04f932e0cdb2e51a1acea179d441ce1c1b /src/SMAPI/Framework/Patching | |
parent | 9728fe3f347328323ff79c6c93df2ab390f6070e (diff) | |
download | SMAPI-e08979acd301792435661d2c0008469a800f8dbb.tar.gz SMAPI-e08979acd301792435661d2c0008469a800f8dbb.tar.bz2 SMAPI-e08979acd301792435661d2c0008469a800f8dbb.zip |
migrate to Harmony 2.0 (#711)
Diffstat (limited to 'src/SMAPI/Framework/Patching')
-rw-r--r-- | src/SMAPI/Framework/Patching/GamePatcher.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/Patching/IHarmonyPatch.cs | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Patching/GamePatcher.cs b/src/SMAPI/Framework/Patching/GamePatcher.cs index f82159d0..cdb54453 100644 --- a/src/SMAPI/Framework/Patching/GamePatcher.cs +++ b/src/SMAPI/Framework/Patching/GamePatcher.cs @@ -1,5 +1,5 @@ using System; -using Harmony; +using HarmonyLib; namespace StardewModdingAPI.Framework.Patching { @@ -27,7 +27,7 @@ namespace StardewModdingAPI.Framework.Patching /// <param name="patches">The patches to apply.</param> public void Apply(params IHarmonyPatch[] patches) { - HarmonyInstance harmony = HarmonyInstance.Create("io.smapi"); + Harmony harmony = new Harmony("io.smapi"); foreach (IHarmonyPatch patch in patches) { try diff --git a/src/SMAPI/Framework/Patching/IHarmonyPatch.cs b/src/SMAPI/Framework/Patching/IHarmonyPatch.cs index cb42f40e..7d5eb3d4 100644 --- a/src/SMAPI/Framework/Patching/IHarmonyPatch.cs +++ b/src/SMAPI/Framework/Patching/IHarmonyPatch.cs @@ -1,4 +1,4 @@ -using Harmony; +using HarmonyLib; namespace StardewModdingAPI.Framework.Patching { @@ -10,6 +10,6 @@ namespace StardewModdingAPI.Framework.Patching /// <summary>Apply the Harmony patch.</summary> /// <param name="harmony">The Harmony instance.</param> - void Apply(HarmonyInstance harmony); + void Apply(Harmony harmony); } } |